
FEATURED PROJECTS
ACTION-ADVENTURE
An open-world action RPG inspired by Norse mythology where players wield divine powers to combat an ancient darkness.
AI Systems & Combat Design
Gameplay Systems Architecture
Open World Level Design
Technical Design
ACTION RPG
An action RPG set in a prehistoric world where you play as a Spinosaurus, fighting against rivaling dinosaurs.
Designed progression persistence architecture
Implemented controller UI navigation
Debugged gameplay systems and Blueprint architecture
Provided technical design consulting
HYACINTH 9
EXPLORATION
Hyacinth 9 is a third person exploration platformer, set in a futuristic sci-fi world on Hyacinth 9, an abandoned human outpost overrun by giant insects after an invasive flower species disrupted the planet's ecosystem.
Enemy AI & Combat Design
Technical Design & Consultation
Gameplay Systems Architecture

ABOUT ME
DESIGNER. PROBLEM SOLVER. PLAYER.
I'm a Technical Designer who enjoys working on gameplay systems, AI and pretty much anything that involves solving technical problems. I especially enjoy the point where design and implementation meet, figuring out how an idea can actually work in-game.
Outside of game development, I spend a lot of time cooking, playing games and spending time with friends and family.




